angelina (16 oct 2026)

Posted on 16 October 2026

the middle bit with the piano still just a placeholder for now. i like the way the last quarter builds back up to the loop point at the end. trying to focus on keeping it upbeat and bright, though maybe the downtempo piano/ambient version could be some kind of alternative track (?)

angelina (15 oct 2026)

Posted on 15 October 2026

messing around with a synth arp line, added a couple snare shots. the main loop can probably go longer and then figure out some kind of real transition/structure for the b section.

angelina (14 oct 2026)

Posted on 14 October 2026

b section is basically a placeholder. originally this track was structured like a standard club form where the layers build up over time, but i think in this context it’s better to start right from the full groove then contrast with a b section, simplify the texture then build it back up again to the loop point.

miel (2 sep 2026)

Posted on 2 September 2026

wanted to get another track going. so far it’s just been a bit of cleanup from the demo version.

cloudinabottle (2 sep 2026)

Posted on 2 September 2026

still trying to smooth the transition to the postchorus. experimented with adding 8 bars/4 bars in between but doesn’t feel right. might just need to make small adjustments over time. also added some synth doubling for the keys in the hook, something to add a bit more intensity but don’t want to draw too much attention to it.

cloudinabottle (1 sep 2026)

Posted on 1 September 2026

touched up the hook beat drop a bit (ty re4 sfx), added the fuzzy pad 8 bars before postchorus. made some slight changes to the vocal chops—have a lot of freedom with these since they are no longer linked to the bass & keys chops. maybe finished soon???

cloudinabottle (29 aug 2026)

Posted on 29 August 2026

trying a crossfader delayed entry for the drums when the hook comes in. a couple more reverse pad clips for texture. second half of the hook vocal chops are mixed with some gate effects. probably don’t want to get more hectic than that. transition to the postchorus might still be too jarring. might need some more space, some kind of unmetered feel.

cloudinabottle (28 aug 2026)

Posted on 28 August 2026

drew some more automation lines on the fuzzy pad hpf in the intro just to make some space for the other elements and make it more dynamic. used a bit of ping pong delay to taper the sudden filter sweeps. trying to smooth out the wshwshwsh stuff in the post-chorus, i could do a similar technique to what i did in SME, bouncing it to audio then running it through a granulizer a bunch of times and stitching it allRead More→

warmup

warmup (26 aug 2026)

Posted on 26 August 2026

small adjustment, turned up the rimshot volume in the B section

cloudinabottle (26 aug 2026)

Posted on 26 August 2026

might be a little overboard at this point with the fuzzy pad in the opening. im mostly focused on texture and transitions right now, feels like the raw material is there but needs to be arranged and tidied up. at the moment things still feel a little rough (like the LP filter drop before the hook), and i feel like i can hear the cut and paste of the ambient coda. but the roughness is also kind of the pointRead More→

October 2026
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